Mosaic
An openFrameworks based Visual Patching Creative-Coding Platform
by n3m3daVerified
Screenshots & videos






About
Mosaic is a multi-platform livecoding programming/patching environment for creating real-time audio-visual compositions. It's principally designed for live needs, as can be teaching in class, live performing in an algorave, or running a generative audio-visual installation in a museum. It aims to empower artists, creative coders, scenographers and other creative technologists in their creative workflow - FLOSS, Free/Libre and Open Source Software - openGL 4.1, glsl shading languages from 150 to 410 - plugin injection capability - multi-threaded - ImGui based docking and nodes GUI interface - non-blocking system dialogs - lua/glsl/bash live-coding - scheme live-coding (linux only) - pure data live-patching - good selection of audio synthesis modules - non-linear interactive graphical timeline - warping integrated on output window object - mapmap style projection mapping module - internal dht distributed chatroom, based on libdht
Changelog
An openFrameworks based Visual Patching Creative-Coding Platform
Additional information
- Developer
- n3m3da
- License
- MIT
- Category
- Developer Tools
- Size
- 1.3 GB
- Homepage
- https://mosaic.d3cod3.org/
- Available via
- Flathub (Flatpak), Snap Store (stable build), AppImage, AUR (git build), AUR (git build), GOG
- Catalog data as of
- 9/3/2026 (dataset snapshot date — per-app update dates aren't tracked yet)