Speed Dreams
Speed Dreams is a 3d cross-platform, open source motorsport simulation and racing game
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About
Speed Dreams is a 3d cross-platform, open source motorsport simulation and racing game. It is a fork of the open racing car simulator Torcs, aiming to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, as well as constantly improving visual and physics realism. Features: Note: If you use Wayland, keep or change the OpenGL engine to osgGraph (default engine), the old engine, ssggraph, causes game to shut down when starting a race. - Accurate driving behaviour, with different physics engines; - Playable with a variety of input devices (force feed-back is in development); - Several different racing modes (from a simple practice session, to a full pilot career); - Variety of cars/car classes (1936 Grand Prix, Supercars, Long Day Series GT1, etc); - Variety of tracks/tracks categories and always expanding; - Customizable daytime and weather conditions; - Several different AI bots to race with; - Up to 4 user local multiplayer in "split-screen" mode; - Register on our master server and submit your race data to share it with the world, as well as participate in our weekly championships: https://www.speed-dreams.net/masterserver - Download cars, tracks and racers from the download manager
Additional information
- Developer
- Speed Dreams Team
- License
- GPL-2.0+ and GPL-3.0
- Category
- Simulation
- Languages
- en_US
- Size
- 123.6 MB
- Homepage
- https://www.speed-dreams.net
- Available via
- Flathub (Flatpak), AUR (bin build), AUR (git build), AUR (svn build), Fedora, Nixpkgs, Void Linux, Gentoo, Lutris (2.2.3 build)
- Catalog data as of
- 9/3/2026 (dataset snapshot date — per-app update dates aren't tracked yet)